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Structures in GoLang

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Structures in GoLang

Structures in GoLang

In Go, a struct is a composite data type that groups together variables (fields) under a single name. Each field in a struct can have a different data type. Structs are used to represent real-world entities with multiple properties.

Key Features of Structures in Go:

  • Defined with the struct keyword.
  • Fields can have different types.
  • No inheritance, but you can embed structs in other structs (composition).
  • Pass by value: When you pass a struct to a function, a copy of the struct is made.

Defining a Struct

A struct is defined using the struct keyword, followed by the fields of the struct.

import "fmt"// Defining a structtype Person struct { Name string Age int Address string}func main() { var person1 Person

fmt.Println(person1) // Output: {"" 0 ""}

  • Using & (Address-of operator) to Create a Pointer to a Struct:This allows you to work with references to the struct.

    person1 := &Person{Name: "John", Age: 30, Address: "1234 Elm Street"}

    fmt.Println(person1.Name) // Accessing the field through the pointer

  • Accessing and Modifying Fields

    Fields in a struct can be accessed and modified using the dot (.) notation.

    package main

    import "fmt"type Person struct { Name string Age int Address string}func main() { person1 := Person{Name: package main

    import "fmt"type Person struct { Name string Age int}func (p Person) Greet() { fmt.Println(func main() { person1 := Person{Name: package main

    import "fmt"type Person struct { Name string Age int}func (p *Person) HaveBirthday() { p.Age += func main() { person1 := &Person{Name: package main

    import "fmt"// Defining the inner structtype Address struct { Street string City string State string}// Defining the outer struct with a nested structtype Person struct { Name string Age int Address Address}func main() { person1 := Person{ Name: package main

    import "fmt"func main() { package main

    import "fmt"type Person struct { Name string Age int}func main() { package main

    import "fmt"import "encoding/json"// Defining struct with tagstype Person struct { Name string `json:"name"` Age int `json:"age"` Gender string `json:"gender"`}func main() { person := Person{Name: "John", Age: 30, Gender: "Male"} // Convert struct to JSON jsonData, _ := json.Marshal(person) fmt.Println(string(jsonData)) // Output: {"name":"John","age":30,"gender":"Male"}}

    Summary

    • Structs in Go are used to represent objects or entities with multiple properties.
    • Fields in structs can have different data types.
    • Structs can be passed by value or by reference (using pointers).
    • Methods can be defined on structs to encapsulate behavior.
    • Go does not support inheritance, but structs can be composed by embedding other structs.
    • Struct tags are used for metadata purposes, particularly with libraries like encoding/json.

    Structs are one of the most important data structures in Go, helping to model complex real-world entities. They allow you to group related data together and apply methods for manipulating this data.

    Disclaimer for AI-Generated Content:
    The content provided in these tutorials is generated using artificial intelligence and is intended for educational purposes only.
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